by [EmP] Celyth
After the 1st set of matches, I knew it was straight up impossible to lose a single drop to EON. I addressed my team that drop 3 was the closest they would be able to get to winning, and it would be downhill tilt from there. When asked by journalists (You may have read his article already, thanks for the interview by the way, it was my pleasure) how it would feel going into set 2, I would reply with a succinct “very confident.” Back home, team members on the Teamspeak got a hold of us and gave us a few tips here and there. Specifically, heim and myself were playing too aggressively, and getting rekt too hard, but that is the price we pay when we need to peek out and see the field to make calls. We also were told to focus the Summoner’s arm off to neuter it, which is why a Timber Wolf is generally a safer option (if we didn’t have access to the good hardpoints of the live client). Being a long day already, I took caffeine into the bloodstream (drank energy drinks) right before the match and away I go. Drop 4 went the same way as Drop 3, except this time I wasted a lot more ammo on their Spiders. Before the time it was over, I was spent, and knowing that the enemy spiders would come from my home cap, I did the good ol’ power down trick on Kappa, on the opposite side of my home cap. Others mentioned that Bandit’s voice got projected into Da Red though and he circled back to finish me off (Another reason we needed soundproof booths or something better to cancel noise). Da Red was right next to the stage speakers, probably 4~ or so feet away, so it wouldn’t be too surprising. It was a close match, which kinda forced me to think about alternatives to the deck we could put up to relieve trading pressure on this 5v8 trade mech deficit, but ultimately, we decided to just roll with the same thing going into Drop 5. Drop 5 went a chunk better, the Tiltening was in full effect and my assumption that they would crumble came to fruition entering Drop 6. When interviewed again post-game, my reply to what I thought of Drop 6 was that it was simply “desperate.” We honestly expected more pushes coming from EON, which is why we shortchanged our decks on trading mechs. Evidently, we found that happy medium where we could win caps, potentially outtrade them, and have breathing room just in case of a brawl.